This past week, Bethesda released another Skyrim update, once again breaking all DLL-based mods. #Hdt physics extension for skyrim vr updateĬore mods like SKSE frequently release an update within hours or days, but SMP was taking as long as it ever had. Aers (of SSE Engine Fixes) somehow managed to hexedit the new offsets into SMP, thereby unofficially updating it, and helpfully provided the community a script to put this power in everyone's hands as well as a quick attempt at a VR version of SMP for me to personally test - as expected, this refused to load, again dashing hopes of seeing SMP in VR. Whether this had any bearing on Hydrogen's decision, some 17 hours prior to this post, Hydrogen uploaded the above repo to Github. Among the most obvious uses for this repo - HDT-SMPVR! At last! We are enormously fortunate to get this source code at all, and its release should mean both that Hydrogen no longer has to run around repairing DLLs and that further building upon Hydrogen's accomplishments should now be possible. Of course, this does not mean SMP will be instantly available in VR, and it may be weeks or months until people understand Hydrogen's source code well enough to enable basic functionality in VR, and may be much longer before the major bugs are squashed. #Hdt physics extension for skyrim vr update.#Hdt physics extension for skyrim vr mod.
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